![]() Essentially, it’s a bit of a catch-22, because this system creates an almost unlimited amount of tracks, but its building blocks don’t have enough variety to keep them feeling fresh. This is a good thing as far as longevity goes, but after a while you will start to see the building blocks that go into making these courses, and wish for more variety in their settings. As such, every time you enter a new event, you can expect to find something a bit different from what you’ve played before, even if the location remains the same. It seems like this tool was used to create all of the rally courses that are found in DiRT 4’s Career mode. What results is a procedurally generated course, which you can opt to save and share with friends or trash and begin anew. All it takes is choosing a worldwide location like Spain, Sweden or The United States of America, then adjusting a couple of sliders to determine the track’s length and complexity. With Your Stage, players can create their own courses within seconds. ![]() This, you see, is essentially the basis of all of the game’s tracks, or their building blocks if you prefer that term. There’s something different about it, though, which comes in the form of the Your Stage feature. Then, following that, you’ll be able to choose from different gameplay options, including Free Play, Global Challenges, Multiplayer, Career and Joy Ride.įor the most part, Free Play is what it sounds like, as it allows you to create your own events, by choosing their locations, longevity and unique settings. This is the first indicator towards DiRT 4 being more than just an adrenaline junkie’s rally racer. Once you graduate from tutorial school (or opt to ignore it altogether), you’ll find yourself staring at a menu screen that is less flashy than it’s ever been. The rest features talk about weather conditions, of which there are quite a few, and tips on how to take both corners and jumps. This includes how to drive on different surfaces, such as loose gravel, dirt and pavement, as well as the differences between handling in front wheel drive cars and rear wheel drive cars. It’s here where the game technically begins, with a plethora of helpful tutorials and demonstrations, which teach you all of its ins and outs. Your chosen handling option can be changed at almost any time, and what’s nice is that DiRT 4 features a detailed practice area where you can test your skills with each one. Then, there’s simulation handling, which is what those who loved the series’ most demanding outing will likely prefer to use, as though it’s not as challenging as what’s found in Rally, it’s still more realistic and skill-based than its peer. First is racer handling, which exists as the more arcade-inspired option and targets those of us who weren’t exactly good at the Dark Souls of racing (DiRT Rally). This time around, players can choose from two different handling styles, as well as a bevy of customizable difficulties and settings. No, this is a combination of parts, which tries to make two different camps happy. Not because this game is bad, by any means, but because it’s changed with the times and isn’t the same entity that once began life on the Xbox 360 and PlayStation 3. Those who go into DiRT 4 hoping for a return to the fast, visceral and pulse-pounding days of DiRT and DiRT 2 may be a bit disappointed. The good news, though, is that said wait is over, thanks to the recent release of the all-inclusive DiRT 4. However, ignoring 2012’s testosterone fuelled DiRT Showdown spinoff and 2015’s overly challenging DiRT Rally, fans of the franchise have had to endure a more than six year long wait in-between sequels. Few things are more entertaining than a good arcade racing game, which is why Codemasters’ DiRT series has enjoyed longevity in an always-changing interactive landscape.
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